Skyscrapper
A downloadable game for Windows, macOS, and Linux
You're a celestial demolitions trainee sent on a solo job to dismantle an abandoned sky temple, and pilfer the artefacts resting therein. But unbeknownst to you or your employers, the temple is infested with slimy and very hostile monsters, turning a simple smash and grab into a much more difficult ordeal.
Since creatures made of slime can't be stabbed or shot, you've got to knock them out of sight. Armed with your trusty sledgehammer, smash holes in the crumbling floor and swat them down into the troposphere! Fight and demolish your way through the ruins to reach your prizes!
Created in six weeks by a team of five (three programmers and two artists), for a TAFE assignment.
Team member and role | Contribution | Links to portfolios |
Marcus Mouyat (programmer) | Procedural level generation, deforming destructible environment | N/A (Right here!) |
Joshua Masangcay (programmer) | Enemy AI and attacks, particle effects, menu scenes | GitHub |
Tyler Whelan (programmer) | Player controller and attacks, upgrade system | GitHub |
Mohamed 'Nour' Hajar (artist) | Character models and animations, UI/UX graphics | ArtStation GitHub |
Gabrielle Taylor (artist) | Environment models and textures | Nothing, presently |
View the project files on GitHub with this link!
Status | Released |
Platforms | Windows, macOS, Linux |
Author | CptnFabulous |
Genre | Action |
Tags | Destruction, Isometric, Roguelite |
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Install instructions
The Mac and Linux builds haven't been tested, but we decided to upload them as a nice extra.
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